My rebirth is different

Page 918



Page 918

Before this, Shanda was the largest game company in China, bar none!

Whether it is in terms of the number of players or in terms of receivables, no company can compare with it. A legend has become popular all over the country.

But the launch of World of Warcraft has shaken Shanda's leading position.

In less than a month, the number of online players in World of Warcraft has surpassed that of Legendary, and in terms of revenue, it has even surpassed Legendary by a few blocks.

For Yu Wenfei's face, and Blizzard's ten-year reputation, Shanda couldn't bear it. After all, Legendary has been operating for several years and has made a lot of money.

However, it has only been a few days, and Facebook Games has created another online game, and it is the CS online version that is popular all over the world!

On the first day of CSOL's launch, the number of online players in the legendary game plummeted again...

This is a typical leaky house that happens to rain all night.

The name of Shanda No. [-] game company has long been given to Facebook Game Company, and now it can't even keep the name of No. [-] online game company. How can Shanda's executives be able to sit still.

"How's the situation?" Mr. Chen asked with a serious face.

"I asked someone to find out, and the situation is very strange." The face of the vice president of operations was also cloudy, as if he was secretly happy, but at the same time he was also heavy.

"Why is it so strange?" Mr. Chen asked curiously.

"If you look at the number of player registrations, as well as data such as activity, online time, and retention rate, CSOL is another popular game, even more popular than World of Warcraft. But it is not surprising, after all, this game has CS. The foundation, it’s strange that it’s not popular. But…”

"But what?" Mr. Chen asked.

Chapter 777

"But it's strange that CSOL doesn't seem to be making money! Its first-day revenue has not exceeded 500 million. The player payment rate is extremely low, it seems to be only [-] out of [-]?" The vice president of operations said this The matter is also full of doubts.

If you only look at the other data of CSOL, you will think that this is another money-making machine, and the revenue must be super high.

But when he inquired about the first day of CSOL's online sales through his contacts, he was shocked.

Not intimidated by being too high, but by being too low...

For such a popular game, the revenue on the first day did not exceed 500 million!

In other words, if CSOL maintains this revenue every day in the future, it will be more than one billion in revenue in a year.

If it was another game company, if a game can earn more than one billion yuan a year, it would be crazy happy.

But this is a Facebook game!

This is the online version of CS!

How much does World of Warcraft earn in a day?

Domestic game companies all know that World of Warcraft will definitely exceed 100 billion in revenue this year, and it is impossible to predict how high it will be.

CSOL's revenue, according to its fan base, shouldn't be inferior to that of World of Warcraft. Why is there such a big difference now!

Mr. Chen was also taken aback after hearing what the vice president of operations said.

This revenue flow, this payment rate is too outrageous!

Could it be that the Facebook game is self-defeating this time, using some kind of permanent free mode, and ended up playing itself to death?

From the perspective of the company, this permanent free model requires more investment than the paid model.

Because your game is free, the number of players must be many times higher than in the paid mode.

This is easy to understand, and of course many people like free things.

If there are more players, the server and bandwidth requirements you deploy will increase, and the expenses will also increase.

If the player's payment rate is high enough to earn more money than in the payment mode, that's what it should be.

Why is the payment rate of CSOL so low now?

Mr. Chen was also puzzled.

He was also secretly glad that he didn't go his own way and make Legend of Blood a free mode.

From the current point of view, domestic players are not conscious enough to spend money...

You provided a free mode, and the majority of players praised you, blowing you to the sky, and formed a group to "white P", playing the game more actively than anyone else.

But when they asked them to pay, they all pretended not to know that there is a built-in store in the game!

This year's players can't do it!

Mr. Chen came to a conclusion in his heart, and secretly gloated that the Facebook game had gone so smoothly.

Now I finally suffered a big loss, I stumbled, I deserve it!

"Ha, innovation also needs to pay a price. Thanks to Facebook Games, it has tested the free model for the majority of colleagues. At present, this road is not feasible. Okay, everyone has worked hard today, let's go back and rest." Mr. Chen waved his hand and said happily.

For the first time in a month since the Facebook game was launched on World of Warcraft, he felt that his breathing was smooth and he was in a good mood...

………………

On the first day of CSOL's launch, the number of players exploded, but the sluggish revenue quickly spread throughout the game industry.

When everyone talked about this incident, although they expressed regret, the smiles on their faces betrayed their true thoughts.

After the Facebook game was established, the pressure on the peers was too great.

Litigation, copyright infringement, monopoly of battle platforms, acquisition of super game companies, monopoly of domestic stand-alone game sales, and now extending its claws to the field of online games, who would not feel pressured to meet such a peer?

Since the establishment of Facebook Game, it has developed too smoothly. Backed by the huge traffic of Facebook, coupled with the strong financial support of a large consortium, it has swept the world!

Even world-renowned game companies such as Blizzard Games and Valve have been acquired. Looking around, the global game industry is almost no match.

Working with such a company is very stressful.

Maybe it's because the Facebook game company is too inflated, and they don't use the mature charging model, so they insist on doing something permanently free, and they suffer a lot!

As far as its large server area with a maximum of 10 people is concerned, it can be seen at a glance that there is a lot of investment, and the bandwidth fee is also very high. As a result, the daily turnover is only 500 million, which is not enough to cover the expenses.

After seeing the facebook game stumble, colleagues in the industry were all laughing, even ridiculing in private.

"Haha, I just want to know how Mr. Ai from the Facebook game is feeling now!"

"What kind of mood can I have, regret it, regret why I insist on innovation, I think I understand the psychology of game players very well. In the end, the player taught her a profound lesson!"

"Haha, Facebook games also have today. I'm curious, will Facebook games announce the abolition of the free mode and change back to the point card system."


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